Feature Owner - Biome Rework
Feature Discription:
Albion was released 5 years ago, so it was time to give the old graphics and dated level design a makeover. We redesigned every element of our five biomes, from the smallest foliage colour to the way we placed the biggest boulder. While our old maps were a cluster of highly detailed situations all screaming for attention, the new maps are design as a whole, a flowing environment that is at the same time memorable yet does not feel repetitive. |
My Role: Feature Owner
As the Feature Owner it was my task to take care of the implementation of this feature. I focused on Level Design principles and the workflow of implementing the new maps into the existing world. The Level Design Team and Art Team worked in tandem to create a whole new array of prefabs and developed a new way of creating a luscious yet calm environment. |